
Agave Games
Istanbul, Turkey
Apr. 2026 - Present
Senior Software Engineer, Performance Marketing
Apr. 2026 - Present
- Own playable ads end-to-end for a 50M+ install puzzle portfolio; scaled one title to 320+ variants in 7 languages, reaching $560K+ daily ROAS spend and 1M+ daily clicks.
- Drive rapid gameplay iteration and A/B testing with PMs, growth managers, and artists, shipping creative hooks that lift CTR, IPM, and CVR while keeping ads true to gameplay to protect early retention; benchmark competitor playables to stay ahead of market trends.
- Co-built Agave AI Studio, an internal AI creative platform replacing a third-party UGC tool at ~1/3 the cost, with AI video generation, 33-language localization, and an LLM agent that turns gameplay videos into playables.
- Built a JSON-driven, web-based playable templating system that lets designers and growth managers configure and ship playable variants without engineering, feeding high-volume creative testing.




















